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SP2 feedback

Printed From: Just Flight Forum
Category: Just Flight Products
Forum Name: Hawk T1/A Advanced Trainer
Forum Description: Discussion of our Hawk T1/A
URL: http://forum.justflight.com/forum_posts.asp?TID=31154
Printed Date: 18 Apr 2024 at 12:16pm


Topic: SP2 feedback
Posted By: helix1250
Subject: SP2 feedback
Date Posted: 09 Dec 2016 at 9:47pm
Well I just installed SP2 to P3D V3.4, well not so great!  If you climb to any height, role inverted and then pull back to cause a inverted loop... the aircraft just falls from the sky! 

Not great, again !



Replies:
Posted By: helix1250
Date Posted: 09 Dec 2016 at 10:16pm
I guess there's no chance of a refund, this release has been a total disaster of a release from the off?


Posted By: Delta558
Date Posted: 10 Dec 2016 at 5:08pm
Not quite following exactly what you're doing there but I have just completed several loops by pulling to 4g starting at at least 300kts (as per the manual) and also pulling to 7g. No problems either right way up or inverted. Out of curiosity, I also tried pushing around the outside of a loop - bear in mind that the limit is -3.5g - and it behaved correctly throughout. All in P3D v3.4 (which, incidentally, the fde was developed in and then transferred across / adjusted for FSX).

I don't know if you've followed all the threads in this forum, but I'm sure that somewhere I quoted our Hawk pilot saying that normal fight used no more that 1/3 stick travel in any direction. Aeros went up as far as 2/3 stick travel. Beyond that was for the ACM. I suspect this may be where you are having a problem, as the only way I could get the aircraft to "fall from the sky" as you put it was to mishandle it to the extent that it entered a high speed stall or spin - the stall should be fairly easily recoverable, the spin if you do not recover it can lose 10,000 ft in 3 turns, had a minimum entry height of 10,000ft (reccomended height FL250 - FL300) and (as you mention being inverted) the Hawk was not cleared for inverted spinning.

I hope that helps a bit, the aircraft behaves as it should for me so unless you can provide any further detailed information about what you are seeing it's going to be very difficult to help you.
Paul.


Posted By: WarHorse47
Date Posted: 10 Dec 2016 at 5:44pm
I also noticed some flight challenges in FSX.

I noticed that the configuration application has different flight characteristics between standard and Red Arrow. It also recommends turning off any dynamic weather settings as that can affect the FDE.

Guess I need to do some experimenting to see how that changes things.

--WH


Posted By: Delta558
Date Posted: 10 Dec 2016 at 6:02pm
The only difference between standard and Red Arrow should be the response time of the engine.

There are different configuration files - standard is what should be used, with FSX winds and turbulence turned off, preferably using an external weather program with those features set at about 10 - 15 %. The other configuration files are a close approximation of the main files but with extra stability built in and then roll, pitch and yaw axes increased in effect to balance the stability and maintain rates of roll, pitch and yaw for those who are either unable or unwilling to make the weather adjustments recommended.

Paul.


Posted By: WarHorse47
Date Posted: 10 Dec 2016 at 6:17pm
What airspeeds are you suggesting?

--WH


Posted By: helix1250
Date Posted: 10 Dec 2016 at 6:43pm
This is what I'm doing! If I'm in level flight at 10000ft, if I role inverted still level and then pull the sick back to start a inverted dive it aircraft gets to the vertical alignment and then just rolls itself out and the plumes to earth!

Likewise if I'm in level flight and pull up in to a vertical loop it gets to the vertical axis again and then rolls itself out and plummets to earth again.

There is no controlling it, there is no recovery of it at all!



Posted By: helix1250
Date Posted: 10 Dec 2016 at 6:47pm
Makes me laugh when I hear you have to turn off some weather options!! How come other software companies don't tell us to do this??

I guess they are able to develop a FDE that works in FSX/P3D and JF can't!


Posted By: Delta558
Date Posted: 10 Dec 2016 at 8:35pm
Originally posted by helix1250 helix1250 wrote:

Makes me laugh when I hear you have to turn off some weather options!! How come other software companies don't tell us to do this??

I guess they are able to develop a FDE that works in FSX/P3D and JF can't!


Err, no - that is a complete misunderstanding of the weather 'issue'. The problem is noted elsewhere on this forum but I will give you a basic repetition of it to save you searching and possibly to help others:

If an aircraft is developed using real-world coefficients and moments of inertia alongside max sensitivity on the controller axes, it gives much more accurate control - the 'fingertip response' which is necessary for fine adjustments, particularly but not exclusively of fighter-type aircraft. Unfortunately, when MSFS was initially developed the stock aircraft did not use real-world coefficients, the aircraft were massively over-damped and therefore the stock weather system had to be much stronger than it really should be to elicit any reaction from the aircraft.  If you fly with little or no weather in these aircraft, you have the regular complaint that the aircraft feels like it runs on rails. This has been well known for many years now.

That method of fde design continued over the years but more recently there have been a few aeronautical engineers involved in developing flight models (NOT for Just Flight - yes, other companies!) and they have been doing so in the manner described above using real world figures. This process has been made easier by the advent of add-on weather programs which are adjustable, and between 10 and 15% wind / turbulence effect is generally seen to be the rough area for realistic response to weather. I'm not going to start dragging other companies into this on a public forum, but if you'd care to PM me I will happily give you a list of reasonably recent aircraft by some of the bigger FS software companies which follow this methodology. The main point is that if you are prepared to make some adjustments to your setup (after all, who hasn't tweaked the sim over the years?) then you will get a much better 'feel' for the flight characteristics. You will also note as I said above, for those unable or unwilling (and I suspect you are one of those?) to make the changes there is an extra stable flight model included. So, far from being unable to develop an FDE, I have created multiple versions in order to try and reach out to the widest possible audience.

Now back to your problem - in the couple of hours between your post and my writing this I have swapped the fde about, flown the 'extra stable' in stock FS weather, flown the 'proper' with AS Next weather adjusted as outlined above and flown the 'proper' in stock FS weather with a 15kt wind gusting to 20kt, moderate turbulence. All in your sim of choice, P3D v3.4. The ONLY way I can recreate your description is by pulling the stick fully aft suddenly during the loop, thus entering a high-speed stall. At no other point does the aircraft 'roll out' and begin to descend rapidly. In fact, although uncomfortable and requiring constant adjustment, multiple loops are perfectly possible in the last of the three situations described above, the situation which specifically shouldn't be used!

I hope that clarifies things a bit, and the offer of the PM is genuine - I would far rather people understand and enjoy the product.

Paul.




Posted By: Delta558
Date Posted: 10 Dec 2016 at 8:49pm
Originally posted by WarHorse47 WarHorse47 wrote:

What airspeeds are you suggesting?

--WH


Is this for me? Airspeeds for what in particular?


Posted By: WarHorse47
Date Posted: 10 Dec 2016 at 9:35pm
Originally posted by Delta558 Delta558 wrote:

Originally posted by WarHorse47 WarHorse47 wrote:

What airspeeds are you suggesting?

--WH


Is this for me? Airspeeds for what in particular?
Yes, you.   

I was trying to understand the best airspeed for a loop. Seems that the aircraft stalls too soon because of the low airspeed going into the vertical. Basically it bleeds off to fast. I've been able to pull off one or two loops, but have to dive first to gain sufficient airspeed before going into the vertical.

--WH


Posted By: helix1250
Date Posted: 10 Dec 2016 at 9:37pm
Thanks Paul, I reverted back to SP1 and it flies fine. I'll give SP2 a miss!

And to be frank the hawks been a pile of poo! I'll end up removing it anyway! My findings have been fed back to my VA just incase someone had the crazy idea of buying this tosh!!


Posted By: donnybalonny
Date Posted: 11 Dec 2016 at 8:32am
Originally posted by Delta558 Delta558 wrote:



That method of fde design continued over the years but more recently there have been a few aeronautical engineers involved in developing flight models (NOT for Just Flight - yes, other companies!) and they have been doing so in the manner described above using real world figures.

Paul.




Would you mind saying which companies and maybe which aircraft as well? I find it to be very interesting and I have no idea whereelse I can get this info.

nd Btw, I didnĀ“t even know that a SP2 had been released. I only knew about the SP1 (which is a sticky on this forum) Am I missing something?



Posted By: Delta558
Date Posted: 11 Dec 2016 at 10:15am
Originally posted by WarHorse47 WarHorse47 wrote:

Originally posted by Delta558 Delta558 wrote:

Originally posted by WarHorse47 WarHorse47 wrote:

What airspeeds are you suggesting?

--WH


Is this for me? Airspeeds for what in particular?
Yes, you.   

I was trying to understand the best airspeed for a loop. Seems that the aircraft stalls too soon because of the low airspeed going into the vertical. Basically it bleeds off to fast. I've been able to pull off one or two loops, but have to dive first to gain sufficient airspeed before going into the vertical.

--WH


Sorry, was losing track of who wanted what from whomEmbarrassed

300kts minimum, 350 is more comfortable to start with. Pull smoothly to 4g,  the loop should take around 3000ft (obviously slightly more the faster you enter) and you should go over the top at about 160 kts.
Cheers,
Paul.


Posted By: helix1250
Date Posted: 11 Dec 2016 at 10:30am
lol, I don't think my Hawk makes it to much above 210 knots.

I have recorded a p3D clip where do I send it for viewing. its a .fsr clip if that makes any sense?



Posted By: Delta558
Date Posted: 11 Dec 2016 at 10:41am
Originally posted by donnybalonny donnybalonny wrote:

Originally posted by Delta558 Delta558 wrote:



That method of fde design continued over the years but more recently there have been a few aeronautical engineers involved in developing flight models (NOT for Just Flight - yes, other companies!) and they have been doing so in the manner described above using real world figures.

Paul.




Would you mind saying which companies and maybe which aircraft as well? I find it to be very interesting and I have no idea whereelse I can get this info.






As I mentioned, I'm not in the habit of commenting on other companies and their work in a public forum but I'll send you a PM.
Paul.


Posted By: Morti
Date Posted: 11 Dec 2016 at 7:31pm
I just downloaded and reinstalled SP2 - how do I turn the landing light on the noise on?


Posted By: Morti
Date Posted: 11 Dec 2016 at 7:33pm
ok omg - I found it lol a switch not where I expected lol


Posted By: Morti
Date Posted: 11 Dec 2016 at 8:27pm
when ever I I select the HUD I'm getting a blue panel when I cycle thru the options after I turned it on. so no nap etc .. am I doing anything wrong.

I uninstalled Hawk first then reinstalled SP2 .. so what have I done?


Posted By: Morti
Date Posted: 11 Dec 2016 at 9:14pm
Originally posted by Morti Morti wrote:

when ever I I select the HUD I'm getting a blue panel when I cycle thru the options after I turned it on. so no nap etc .. am I doing anything wrong.

I uninstalled Hawk first then reinstalled SP2 .. so what have I done?


https://onedrive.live.com/embed?cid=EC8FB86A48E7EE2D&resid=EC8FB86A48E7EE2D%2179147&authkey=AD8LOAMNKeWQmZQ


Posted By: Pete Burnup
Date Posted: 11 Dec 2016 at 9:54pm
Just downloaded and installed sp2. I have tried to recreate the problem above about looping and have had no luck. Pulling up at ground level at 450kts and then climbing up to 10,000ft and over the top of the loop at about 100-120kts the aircraft is fine. I then deliberately stalled the aircraft and  recovered it normally as with most aircraft, stick forward opposite rudder. SP2 works fine for me and the Hawk is a joy to fly.


Posted By: Martyn
Date Posted: 12 Dec 2016 at 8:43am
Originally posted by helix1250 helix1250 wrote:

And to be frank the hawks been a pile of poo! I'll end up removing it anyway! My findings have been fed back to my VA just incase someone had the crazy idea of buying this tosh!!

Robert, thanks for the constructive feedback. Please contact our customer service team who will be able to arrange a refund or exchange so that you can remove this (Platinum award-winning) pile of tosh poo and move on to something else Thumbs Up



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Martyn
Just Flight Ltd


Posted By: Morti
Date Posted: 12 Dec 2016 at 9:30pm
Originally posted by Morti Morti wrote:

Originally posted by Morti Morti wrote:

when ever I I select the HUD I'm getting a blue panel when I cycle thru the options after I turned it on. so no nap etc .. am I doing anything wrong.

I uninstalled Hawk first then reinstalled SP2 .. so what have I done?


https://onedrive.live.com/embed?cid=EC8FB86A48E7EE2D&resid=EC8FB86A48E7EE2D%2179147&authkey=AD8LOAMNKeWQmZQ



Martin.

IS this a issue that u aware off?



Posted By: mlb406
Date Posted: 14 Dec 2016 at 6:05pm
Originally posted by Morti Morti wrote:

when ever I I select the HUD I'm getting a blue panel when I cycle thru the options after I turned it on. so no nap etc .. am I doing anything wrong.

I uninstalled Hawk first then reinstalled SP2 .. so what have I done?


http://forum.justflight.com/forum_posts.asp?TID=30970&title=gps-unit-blue-screen

Try this.


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Posted By: Morti
Date Posted: 14 Dec 2016 at 6:19pm
Originally posted by mlb406 mlb406 wrote:

Originally posted by Morti Morti wrote:

[QUOTE=Morti] [QUOTE=Morti] when ever I I select the HUD I'm getting a blue panel when I cycle thru the options after I turned it on. so no nap etc .. am I doing anything wrong.

I uninstalled Hawk first then reinstalled SP2 .. so what have I done?


http://forum.justflight.com/forum_posts.asp?TID=30970&title=gps-unit-blue-screen

Try this.



Thank you


Posted By: Rick_Piper
Date Posted: 21 Dec 2016 at 4:33pm
do we still have to reconfigure our control sensitivity just to suit the JF Hawk or have you at last corrected the "Feature"

Beautifully built model

My Compliments to the Poor devil that Modelled her

Regards
Rick


Posted By: Delta558
Date Posted: 21 Dec 2016 at 8:15pm
You never had to reconfigure your control sensitivity, just use the tool provided in the main Simobjects / airplanes / JF_Hawk_T1 folder - it's called Hawk_ConfigApp, just select the stable model. Then again, I did tell you that back in October, with a full explanation.

Paul.


Posted By: Rick_Piper
Date Posted: 21 Dec 2016 at 8:33pm
I really don't like you at all Paul (Much like your FDE!)




Posted By: Martyn
Date Posted: 21 Dec 2016 at 10:38pm
Originally posted by Rick_Piper Rick_Piper wrote:

I really don't like you at all Paul (Much like your FDE!)
 

Rick, please keep such comments to yourself. It's pretty poor form to join our forums and personally attack one of our team in your second post. We're more than happy to read constructive feedback about our products, particularly from someone with your experience, but please keep things civil. 

Thanks for the compliments regarding the model. We're lucky to have a great modeller! 

Thanks
Martyn


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Martyn
Just Flight Ltd


Posted By: stevieb
Date Posted: 02 Jan 2017 at 6:06pm
I've been happily using SP1 (in FSX) since its release and today took the opportunity to install SP2.  However, I've had to revert to SP1 because of a problem similar to that reported in the opening post.  At the top of a loop the aircraft just "drifts away" and falls to the ground without responding to any control input.  With SP1, the same manoeuvre in identical conditions isn't a problem.
I would also say that it's not a stall that I'm seeing.  In SP1 I can deliberately create a stall condition in that situation and the aircraft behaves quite differently and can be recovered. I'm configured as Standard flight model, and, for simplicity, I set Fair Weather with no wind.


Posted By: GabethePilot
Date Posted: 24 Nov 2017 at 9:34pm
Oh my.

Reading this thread is a little like following the Trump / North Korea twitter war.

I hope the "Rick Piper" above isn't the guy who did the Skysim Hawk, disappeared, and left his Hawk with DRM active, resulting in many of us not being able to reinstall the damn thing !?!? Lol...!

As for stalling., doing acrobaticy thingeys..... really ? Get a GCSE physics book, and get some principles of physics understood: acceleration, inertia and gravity would be a great starting place.

Why do you think fast bowlers in cricket, take a run up ? Why do space rockets need huge amounts of thrust just to get off the ground ?

Flight dynamics are fascinating and mind bogglingly complex. This aircraft could well be a good excuse to actually start thinking about studying it.

And, as for tweaking settings, isn't that par for the course with simming ? Crikey, I have an addon-specific setup in FSIUP for just about every addon worth having. So what ?!

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