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Aircraft Sound

Printed From: Just Flight Forum
Category: Just Flight Products
Forum Name: Traffic 360
Forum Description: Discussion area for Traffic 360
URL: http://forum.justflight.com/forum_posts.asp?TID=21359
Printed Date: 29 Mar 2024 at 2:13pm


Topic: Aircraft Sound
Posted By: utd4life
Subject: Aircraft Sound
Date Posted: 16 Aug 2013 at 5:29pm
Hi guys, love everything about Traffic 360 other than the aircraft sounds which are just way too loud for me.

Is there anyway I can turn these off/disable them or at least turn them down?

Many thanks,

Danny



Replies:
Posted By: silverbeard21
Date Posted: 20 Aug 2013 at 2:05pm
I must agree with you on the sound issue. The engine noise from other aircraft is way too loud and high pitched. It sounds like a failing hairdryer - not at all 'real'.  I'm at 38,000ft. I have an aircraft crossing some miles ahead and several thousand feet below me and the noise is deafening - unreal -not even close to reality.
Waiting to enter runway, Aircraft landing - deafening - engines should be at or approaching idle. When it passes the nose of my aircraft, immediate and complete silence until reverse thrust (which is realistic) is engaged.
 
The sounds need refining. Apart from that it seems to do what I expect.
 


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IF IT AIN'T BROKE DON'T FIX IT


Posted By: toriu
Date Posted: 03 Oct 2013 at 3:26am
Has anyone found a fix for this sound volume issue yet? I received an email from Just Flight saying it had been fixed via the last service pack which I installed as soon as it was released. It hasn't fixed mine that's for sure.


Posted By: Vecter
Date Posted: 03 Oct 2013 at 1:05pm
I totally agree, terrible sounds. I read in this forum that the recent 1.09 patch, was not the end of the refinements but haven't seen anything else here lately about further upgrade's. How about it moderator's anything planned or in the works concerning this issue?

 Of possible interest to the original poster Flight1 has add on sound enhancement programs for both jet and small ga that should provide AI sounds as well according to their advertisement. However I don't think it's fair that we should have to pay more to fix a program that still isn't up to spec.


Posted By: toriu
Date Posted: 04 Oct 2013 at 1:21am
I'm not sure if the Flight1 sound enhancement program will override the sounds in a program like Traffic 360 or just override the FSX default AI aircraft sounds. It's not clear on their site, unless I missed something....It has been known.Confused
 
 


Posted By: robains
Date Posted: 06 Oct 2013 at 8:46pm
Add my vote for some type of AI Aircraft volume level control setting.
 
I can't find the WAV files anywhere to try to adjust and force the volume down.


Posted By: fly60
Date Posted: 07 Oct 2013 at 1:24am
First time I heard the AI sounds I thought the wifey had dropped her hair dryer in the washing machine and ran downstaires to investigate...silly me it was only an AI trying to take off..

Please fix this issue..I cannot take it any longer..Pinch


Posted By: quick
Date Posted: 07 Oct 2013 at 5:45pm
Originally posted by fly60 fly60 wrote:

First time I heard the AI sounds I thought the wifey had dropped her hair dryer in the washing machine and ran downstaires to investigate...silly me it was only an AI trying to take off..

Please fix this issue..I cannot take it any longer..Pinch


Ditto on the volume control. Hopefully sometime in 2013 but I am not holding me breath


Posted By: robains
Date Posted: 07 Oct 2013 at 6:40pm
I tried to locate the sound files (.wav or something else?), but couldn't find any that are for Traffic 360?  If anyone knows their location, I could modify the file(s) and reduce their output so it wouldn't be so loud and happy to share to with everyone. 
 
So if someone has located these files please let me know.
 
Thanks, Rob.


Posted By: Georgeb
Date Posted: 08 Oct 2013 at 9:34am
Please remember that any bugs you find need to be reported to the support team via the support form here if not already:  http://www.justflight.com/support-contact" rel="nofollow - http://www.justflight.com/support-contact

We can then take down a bug list and pass it on to the developer who can issue a fix for the problem.


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Posted By: toriu
Date Posted: 08 Oct 2013 at 5:57pm
Already did that and was informed via email that the sound volume issue had been fixed with the last service pack. It has fixed many things, but not the very high sound volume.


Posted By: Georgeb
Date Posted: 09 Oct 2013 at 9:28am
We have reported this to the developer again who is currently looking into this. Hopefully in the future we should have a fix for this.

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Posted By: toriu
Date Posted: 09 Oct 2013 at 6:37pm
Good news! Smile


Posted By: gsumner
Date Posted: 17 Nov 2013 at 7:52pm
Oh Dear,
 
Just bought and installed. The sound is terrible. Please make it go away before I uninstall it.
 
Has it been fixed
 


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Regards
Graham


Posted By: Georgeb
Date Posted: 19 Nov 2013 at 9:28am
It seems to be some issue regarding sound card drivers. Please disable your sound card driver only. You can do this in Control Panel/Device Manager/Sound Video and Games Controllers. Note, to find this, it is best to change your control panel view from 'Category' to 'Large Icons'. If you still have issues after this, please contact our support team here:  http://www.justflight.com/support-contact" rel="nofollow - http://www.justflight.com/support-contact

http://s1299.photobucket.com/user/georgebland/media/T360Sound_zps4a2b512b.png.html" rel="nofollow">


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Posted By: silverbeard21
Date Posted: 24 Nov 2013 at 6:39pm
Thank's for the tip GeorgeB.
That has improved the quality of the sound, but the volume levels are still a problem. Taxi out on any of the taxiways at HR that are beside the runway and if an aircraft is taking off from the end furthest away from you, it is deafening. And that is before it reaches your position - very unreal. So still some further work with the 'Cone' required. But it is getting there.

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IF IT AIN'T BROKE DON'T FIX IT


Posted By: toriu
Date Posted: 27 Nov 2013 at 9:46pm
This is still an issue.


Posted By: lumat83
Date Posted: 19 Dec 2013 at 10:46am
Yes, I confirm there is always the problem
 
 


Posted By: Keith H
Date Posted: 07 Jan 2014 at 10:11am
Nothing seems to happening with this sound problem!!!


Posted By: Phil Bridge
Date Posted: 18 Jan 2014 at 2:33pm
I don't know if this could help. If you look in:

SimObjects / TrafficX / JFAI-AllAircraft / there are folders starting "sound.", in each of which there are various .wav files and a sound.cfg file.

I don't know whether it's possible for anyone to tweak the file(s) to reduce the volume of the loud 'hairdryer' sound, or even disable it, if indeed the offending sound file is in there?


Posted By: QuantumPilot
Date Posted: 09 Mar 2014 at 6:41pm
Bought it, so the download should contain the latest patches... This sound issue is horrible. Did any single developer test this? No sane person can listen to that and think "wow, this is perfect, ready for release. people will love this".

For payware this is absolutely terrible.


Posted By: toriu
Date Posted: 09 Mar 2014 at 9:25pm
Agree, I've been checking this forum every day for months expecting a fix for the sound issue. Its a pity as apart from this its a very good program.


Posted By: gsumner
Date Posted: 10 Mar 2014 at 6:25am
Guys I believe a solution is nearly ready. I had an email a couple of weeks ago saying just this. I was asked if icould beta test it but I declined incase it messed my system up which is quite intricate.

Let's hope it's posted soon, but I too can't believe how long this as gone on for now.

Graham

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Regards
Graham


Posted By: Phil Bridge
Date Posted: 10 Mar 2014 at 12:33pm
That's good news Graham. Yes I tend to agree with one of the earlier posts to some extent. It's great to have so much various software churned out, but only if it's properly tested before releasing it to the paying public. Anyway, we'll wait for another of those patches   


Posted By: Georgeb
Date Posted: 10 Mar 2014 at 3:12pm
Each sound file had to be dismantled and rebuilt, this is partly why it has taken so long to fix. Unfortunately I have not had many people that can beta test this for me, is there anyone on this forum who would like to have a go?

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Posted By: QuantumPilot
Date Posted: 10 Mar 2014 at 3:39pm
Sure, I will be happy to test in P3D v2.1 (with Hotfix 1).


Posted By: Georgeb
Date Posted: 10 Mar 2014 at 3:41pm
This is only in FSX as T360 is not compatible with P3D v2. Do you have FSX you could test it on?

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Posted By: QuantumPilot
Date Posted: 10 Mar 2014 at 5:09pm
I recently uninstalled FSX, but can install it again to test, no problem there. I have T360 working quite nicely in P3D 2.1. Other than the sound issue, the traffic is flowing nicely. Of course I realize that issues I have within P3d 2.1 will be mine and I will not generate support tickets unless it is something I can reproduce in FSX.


Posted By: robains
Date Posted: 10 Mar 2014 at 5:14pm
People still use FSX? ;) hehe

P3DV2.1 here also, no plans to install FSX again, sorry.

I'm in a holding pattern to see which AI Traffic product comes out first with an officially support version for P3DV2.1. There are better ways and more efficient ways to manage AI Traffic in P3DV2.x ... especially Audio options.

Cheers, Rob.



Posted By: QuantumPilot
Date Posted: 10 Mar 2014 at 5:20pm
Have to agree with you Rob. Since ORBX and a few other large vendors (including PMDG) got into P3D v2 I decided to call it quits with FSX. It served me good and I will have mixed memories. New scenery and aircraft addons are only considered now if they support P3D 2.1 and later. No P3D, no buy from now on. 

It is amazing how many quality addons one can already install onto P3D with full support. Since I started flying more and tinkering less I got to enjoy simming a lot again.

And you are right, P3D SDK is evolving and the first decent AI addon that fully support it will be on my shopping list.


Posted By: robains
Date Posted: 10 Mar 2014 at 5:35pm
I'm amazed at what can be accomplished when one builds "for P3DV2.x" rather than just makes it compatible with P3DV2.x. There are many vendors working P3DV2.x products (designed for) that have been able to use very high quality textures with little to no VAS usage and incredible performances. Aerosoft's Thessaloniki is a great example of something design for P3DV2.x, amazing detail, low VAS usage, and fantastic frame rates). REX 4 Texture direct with textures specific to DX11 and P3DV2.x. OpusFSX, FSGRW that now have much more control over weather and how it's presented with volumetric fog and more.

As time moves forward I think we'll see many more P3DV2.x specific products that utilize the platform better and use what it offers vs. just making something compatible with it.

Agree, FSX was great for what it did and I've enjoyed many good years with FSX but going back to FSX made me feel like I was stepping back in time 7 years (graphically speaking) -- oh wait, I was. ;)

It's a great future for flight simulation. I'm sure the AI Traffic developers will catch up, just takes a little time, some reading, some testing, and getting to grips with the P3DV2.1 SDK.

Cheers, Rob.


Posted By: QuantumPilot
Date Posted: 10 Mar 2014 at 5:45pm
Your point about "designed specifically for P3D v2.1" is well taken. I have to agree on some of your examples from personal experience. OpusFSX has been fantastic. Thessaloniki is one impressive piece of scenery. I want to add iFly's B737 they released for P3D v2. Granted it does not have the full depth of PMDG, but it flies beautifully in P3D.

I do not even mind paying an upgrade fee, or even purchasing (certain) addons again IF they come with more than a mere compatible installer. Those that leverage the new features can justify a fee that I will certainly consider paying.


Posted By: QuantumPilot
Date Posted: 10 Mar 2014 at 5:46pm
(double post removed)


Posted By: robains
Date Posted: 10 Mar 2014 at 6:04pm
Texture compression is one such area, in FSX one was stuck with BC1 to BC3 DX9 (or for DX10 specific work BC4 and BC5 partial support in FSX) formats.

But for P3DV2.x and DX11 with HDR one should be using BC6H and BC7 texture compression formats.

Of course, it'll take work to reformat all these textures and then recompile into usable entities for P3DV2.x. So there is the justification to charge for a P3DV2.1 "specific" upgrade. So any AI Traffic add-on that is going to utilize the new features of P3DV2.1 could do all aircraft paints/textures using this new supported format (BC6H and BC7) so the AI aircraft look amazing under HDR without any noticeable hit to fps or VAS.

I know a lot of people are complaining about P3DV2.x compatibility, but the reality is that DX11 and P3DV2.x bring A LOT more to the table and 3rd party vendors can leverage that -- and those that do will see the benefits of their efforts. Those that don't leverage what P3DV2.x offers are going to see high VAS usage and lower fps in P3DV2.x.

Cheers, Rob.


Posted By: Georgeb
Date Posted: 11 Mar 2014 at 10:15am
We will look at making T360 P3D v2 compatible when the sounds are updated, nothing confirmed yet though.

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Posted By: Bradburger
Date Posted: 12 Mar 2014 at 3:29am
Originally posted by Phil Bridge Phil Bridge wrote:

I don't know if this could help. If you look in:

SimObjects / TrafficX / JFAI-AllAircraft / there are folders starting "sound.", in each of which there are various .wav files and a sound.cfg file.

I don't know whether it's possible for anyone to tweak the file(s) to reduce the volume of the loud 'hairdryer' sound, or even disable it, if indeed the offending sound file is in there?

Well, I bought Traffic 360 a while back when it was on sale, but only installed this past weekend.

Anyway, I had heard the sounds where loud, but I was surprised to hear just how load they were, as I could actually hear an Airbus going into Gatwick well above my own cockpit engine sound! 

(I was under the impression the update fixed the sound issue, and was included with the download version if bought after 25/9/13 which I did).

Anyway, I finally tracked down the folder the sounds are in (the AI only ones are not actually in the SimObjects / TrafficX / JFAI-AllAircraft/ folder), and so far have uncompressed the cab file for the A321, and made some modifications to the sound.cfg.

I've recompiled it back as a cab (for a smaller file size), but have yet to test it in FSX.

We'll see how it goes!

Cheers

Paul




Posted By: Ben3083
Date Posted: 15 Mar 2014 at 9:12pm
I wouldn't mind beta testing it for you if you still require someone. Even though Traffic 360 was very good I removed off my system till the sound issue was fixed as it was pretty poor and deafening when i had my headset on. Big smile


Posted By: toriu
Date Posted: 29 Mar 2014 at 4:00am
Paul, any update on this?


Posted By: twisted-biscuit
Date Posted: 27 Apr 2014 at 12:01pm
Hi guys,

Love the mod, but the engine sound issue is absolutely killing immersion for me. Just wondering if there have been any furtherance's on this? Is there even a way to manually override the sounds until the issue is addressed?


Posted By: Ben3083
Date Posted: 27 Apr 2014 at 6:24pm
I beta tested the new sound files for them and they are 100% better, really impressed with what they have done. Sure the update cant be far away. 


Posted By: twisted-biscuit
Date Posted: 27 Apr 2014 at 10:14pm
That's fantastic news. Glad to hear they've been working on it!


Posted By: toriu
Date Posted: 13 May 2014 at 7:19pm
Checking here every day.....Any cure for this sound volume issue?


Posted By: Bradburger
Date Posted: 22 May 2014 at 5:18pm
Originally posted by toriu toriu wrote:

Checking here every day.....Any cure for this sound volume issue?

Just had an email from JF support informing me that the updated sounds have been released.

You can get them from the Traffic 360 Support page: -

http://www.justflight.com/supportfaq/traffic360#ac2efff" rel="nofollow - http://www.justflight.com/supportfaq/traffic360#ac2efff

Cheers

Paul


Posted By: wain
Date Posted: 22 May 2014 at 5:26pm
me too.....


Posted By: gsumner
Date Posted: 23 May 2014 at 9:49am
So what on earth happened to the update ?

Was there yesterday but the link didn't work and now today its gone completely. I think this software is completely JINXED and I'm not even sure I will trust it to work even if the link comes back. Did anyone get chance to download it ? Did it work ?

Graham


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Regards
Graham


Posted By: Rich
Date Posted: 23 May 2014 at 9:53am
Hi Graham,
I believe the update was removed a few minutes ago as the developer noticed overnight that a few sounds were missing. It's being modified at the moment and will be back shortly.
Apologies for the hassle.  


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Posted By: gsumner
Date Posted: 23 May 2014 at 9:55am
OK thanks for that. Did anyone verify that the update has fixed the problems ?

Graham


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Regards
Graham


Posted By: kozu
Date Posted: 23 May 2014 at 3:10pm
tried it and it was much better, but I noticed some ai aircraft had no sounds,e.g. A320 that I noticed,other than that was ok


Posted By: Georgeb
Date Posted: 27 May 2014 at 3:34pm
We have a sound fix available for Traffic 360 (FSX and P3D v1 ONLY) on the support page here:  http://www.justflight.com/supportfaq/traffic360#ac2efff" rel="nofollow - http://www.justflight.com/supportfaq/traffic360#ac2efff

For anyone experiencing issues with aircraft having no sound, please re-download the update and install it again.


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Posted By: Georgeb
Date Posted: 27 May 2014 at 3:36pm
Please re-download the update and install it again. There were some sounds missing which we have addressed.

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Posted By: Vecter
Date Posted: 28 May 2014 at 7:19pm
I downloaded and installed the sound fix with no problems and have found the AI sound quality much better. The aircraft engine sounds and sound levels are much more realistic and the loud "hairdrier" sounds are gone. Thanks for the update. Thumbs up.  Clap Smile Beer


Posted By: toriu
Date Posted: 28 May 2014 at 7:50pm
Sound fix successful. Thanks.


Posted By: Keith H
Date Posted: 29 May 2014 at 6:26pm
Having criticised the Traffic 360 sounds in the past, I must congratulate the developers on this latest upgrade.

I have sat at the end of EGLL and watched the aircraft coming and going and I must say everything seems to be working fine with the latest download.

Well done to the developers!!



Keith H


Posted By: Georgeb
Date Posted: 30 May 2014 at 11:07am
Thanks all for the positive response!

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Posted By: Ex Tenebris
Date Posted: 14 Jun 2014 at 11:27am
Hi,
Don't know if this helps any but in Traffic X I was able to alter the distance and volume of AI aircraft via the SDK as per my old post below
I have not yet moved to 360 so do not know if this is still possible
Just a thought
Paul H

-----old post-----

I have tried tinkering with a parameter in the sounds folder of fsx
a good poiinter is an article in the sdk if u search for min attenuation distance in fsk on the web it should bring up the sdk resource material

But in effect set against each type of aircraft sound is a paramater called minattenuationdistance in metres, and this is

The distance from the source of the sound, that the sound will no longer be heard, in meters

when you update with the latest patch as mentioned in other post previously it does increase the meterage against each jet or prop sound, though with a bit of trial and error you can alter these further... just as always remeber to back up any sound file you change just in case


regards

Paul H ~ Privet Handling





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Privet!! Handling Ltd


Posted By: wain
Date Posted: 14 Jun 2014 at 1:41pm
any plans to get this working with P3D v2.2?

if not can anyone recommend an alternative that works without doing a cfg change etc....


Posted By: Vecter
Date Posted: 28 Jul 2014 at 8:40am
Rather curious if this update includes the Alan Constable Traffic 3D sound set . I saw in another forum Mr. Constable said you had to e-mail Just Flight in order to receive it .



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