Fatal Error in AI_PLAYER.DLL |
Post Reply |
Author | |
FabioL
P/UT Joined: 04 Aug 2012 Location: Surrey Points: 98 |
Post Options
Thanks(0)
Posted: 26 Nov 2012 at 7:57pm |
Hi,
Since installing T360, I have had numerous fatal Errors using the standard default T360 traffic BGL, and my own tailored T360 traffic BGL. Here is the relevant section of my EVENTVWR: "Faulting application name: fsx.exe, version: 10.0.61637.0, time stamp: 0x46fadb14 Faulting module name: ai_player.dll, version: 10.0.61637.0, time stamp: 0x46fadb57 Exception code: 0xc0000005 Fault offset: 0x000191b7 Faulting process id: 0x11b0 Faulting application start time: 0x01cdcc0584c3a333 Faulting application path: D:\Flight Simulation\Microsoft Flight Simulator X\fsx.exe Faulting module path: D:\Flight Simulation\Microsoft Flight Simulator X\ai_player.dll Report Id: 0de3b461-37fc-11e2-8fc8-3085a99ec353" I have reverted to Traffic X for the moment, and will post whether this fixes the issue for me. Thanks, Fabio |
|
Cornflex
Check-In Staff Joined: 02 Aug 2012 Location: EDDL, Germany Points: 25 |
Post Options
Thanks(0)
|
Hi Fabio,
I think it is a common error in FSX. You can find several forum posts accross the internet. See this one here: http://www.uk2000scenery.org/forum/index.php?topic=5714.0
It seems that it has nothing to do with T360.
I've had this error too, but it only happened when exiting FSX or Prepar3D.
Regards,
Joerg
|
|
FabioL
P/UT Joined: 04 Aug 2012 Location: Surrey Points: 98 |
Post Options
Thanks(0)
|
Yes, I have searched the web and I'm aware of the various comments.
Please note that this is after a full FSX rebuild, a full W7 and FSX build, another full rebuild on new SSD's, and again on a brand new PC (with the same SSD's). As I said, I have reinstated TX, and I'll see how this goes. Thanks, Fabio |
|
FabioL
P/UT Joined: 04 Aug 2012 Location: Surrey Points: 98 |
Post Options
Thanks(0)
|
Hi,
Apologies, I should have replied to you sooner. T360 and TX are both fine; believe that my Fatal Errors are (were?!) possibly due to incorrect version of UIAUTOMATIONCORE.DLL after W7 and FSX rebuild. Thanks for your help. Fabio |
|
FabioL
P/UT Joined: 04 Aug 2012 Location: Surrey Points: 98 |
Post Options
Thanks(0)
|
Hi,
I have removed Traffic X and re-installed Traffic 360, and this time there are no new Traffic 360 push-back trucks or other new Traffic 360 ground vehicles. These were present when I first had it installed. Any ideas? Thanks, Fabio |
|
Andy Trentham
Check-In Staff Joined: 15 Apr 2008 Points: 10 |
Post Options
Thanks(0)
|
believe that my Fatal Errors are (were?!) possibly due to incorrect version of UIAUTOMATIONCORE.DLL
I have been having problems where i am getting Fatal error FSX must close. how did you sort out your problem |
|
FabioL
P/UT Joined: 04 Aug 2012 Location: Surrey Points: 98 |
Post Options
Thanks(0)
|
Hi,
Two things, firstly, I copied across a version of UIAUTOMATIONCORE.DLL from an old backup, so probably it was an incorrect version, and secondly, I had transferred across an ATC file that had been tweaked for my previous FSX installation using EditVoicePak, so I restored the original. This is probably a red herring, but I was fed up with all the months of crashes and rebuilds, and I was readyvtontry anything at all! Good luck! Fabio |
|
Post Reply | |
Tweet
|
Forum Jump | Forum Permissions You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |