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C152 - Initial impressions from a real C152 pilot

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detheridge02 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote detheridge02 Quote  Post ReplyReply Direct Link To This Post Topic: C152 - Initial impressions from a real C152 pilot
    Posted: 21 Mar 2018 at 1:37pm
Nearly. I'll publish when complete. The only missing switch was the Mag switch, that looks to have been changed to use increase / decrease in v1.2 so this should easily be achieved.
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SolRayz View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SolRayz Quote  Post ReplyReply Direct Link To This Post Posted: 15 Mar 2018 at 4:07am
Thank you for looking into this! And thank you for all the great work putting this together!
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Martyn View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Martyn Quote  Post ReplyReply Direct Link To This Post Posted: 13 Mar 2018 at 3:49pm
Thanks Sol. That should be simple enough to add.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Martyn Quote  Post ReplyReply Direct Link To This Post Posted: 13 Mar 2018 at 3:48pm
Originally posted by rlaycock rlaycock wrote:

Hi all
I am relay enjoying this add on
One question should is save the fuel state?
A as mine always starts with 100%
Regards
Bob

It currently saves the oil and battery state but not the fuel state.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SolRayz Quote  Post ReplyReply Direct Link To This Post Posted: 12 Mar 2018 at 6:45pm
All assignments work, except Magneto. I want to be able to simulate the turning of the key right and left via Function keys and works for most aircraft in my hangar. F4 will engage starter at full right postion.  In FSUIPC I have my assignments set as follows:

[Keys.C152]
45=112,8,66242,0 -{F1: Press=TOGGLE_MASTER_ALTERNATOR }-
47=113,8,66241,0 -{F2: Press=TOGGLE_MASTER_BATTERY }-
51=114,8,65634,0 -{F3: Press=MAGNETO_DECR }-
53=115,8,65635,0 -{F4: Press=MAGNETO_INCR }-
55=116,8,65750,0 -{F5: Press=PANEL_LIGHTS_TOGGLE }-
57=117,8,65858,0 -{F6: Press=PITOT_HEAT_TOGGLE }-
59=118,8,66379,0 -{F7: Press=TOGGLE_NAV_LIGHTS }-
61=119,8,65560,0 -{F8: Press=STROBES_TOGGLE }-
63=120,8,66239,0 -{F9: Press=TOGGLE_BEACON_LIGHTS }-
65=121,8,66240,0 -{F10: Press=TOGGLE_TAXI_LIGHTS }-
67=122,8,65751,0 -{F11: Press=LANDING_LIGHTS_TOGGLE }-
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Martyn View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Martyn Quote  Post ReplyReply Direct Link To This Post Posted: 12 Mar 2018 at 8:48am
What is the name of the assignment that you are attempting to use to control the magnetos? The magneto selector/ignition is using custom-code but we might be able to accommodate the use of a standard control assignment.
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SolRayz View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote SolRayz Quote  Post ReplyReply Direct Link To This Post Posted: 12 Mar 2018 at 1:43am
Really loving the C152 thus far. But I agree with others, that the aircraft response with flaps down is a little off to say the least. Please update the FDE. 

If I could request adding an option to hide the yoke, that would be great. Also cockpit light button on ceiling overhead seems non functional. Also someone else mentioned the magnetos. I am also having an issue assigning the magnetos via FSUIPC. All other buttons are assignable and working. 

Thank you!

EDIT: Nevermind, hitting the badge hides yoke....Thumbs Up
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Post Options Post Options   Thanks (0) Thanks(0)   Quote rlaycock Quote  Post ReplyReply Direct Link To This Post Posted: 11 Mar 2018 at 3:52am
Hi all
I am relay enjoying this add on
One question should is save the fuel state?
A as mine always starts with 100%
Regards
Bob
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Post Options Post Options   Thanks (0) Thanks(0)   Quote davenicoll Quote  Post ReplyReply Direct Link To This Post Posted: 11 Mar 2018 at 1:39am
Excellent topic...

Anybody get the Saitek switch panel to operate all the switches??

Dave
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Post Options Post Options   Thanks (0) Thanks(0)   Quote scubaboy Quote  Post ReplyReply Direct Link To This Post Posted: 10 Mar 2018 at 4:23pm
Originally posted by Mgchristy Mgchristy wrote:

- perhaps a model with wheel pants?

+1 to this - they look so classy with wheel pants.

And I'd pay extra for a float version, and also an Aerobat version, for flying "The Snake".
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Martyn View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Martyn Quote  Post ReplyReply Direct Link To This Post Posted: 10 Mar 2018 at 3:28pm
Thanks Mike, I'll take a look.
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Mikealpha View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mikealpha Quote  Post ReplyReply Direct Link To This Post Posted: 10 Mar 2018 at 9:20am
Originally posted by Martyn Martyn wrote:

Do you mean that the strobe lights are causing a reflection on the instrument panel? If so, which simulator are you using and does it only occur in low light conditions?


Yes, exactly ! Panel is sort of blinking permanently. P3D4.2. , and also at daytime.
I tried to turn dynamics reflections to off, but that doesn't have influence.

Mike
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Martyn View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Martyn Quote  Post ReplyReply Direct Link To This Post Posted: 10 Mar 2018 at 8:48am
Hi Mike,

Do you mean that the strobe lights are causing a reflection on the instrument panel? If so, which simulator are you using and does it only occur in low light conditions?

Thanks 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mikealpha Quote  Post ReplyReply Direct Link To This Post Posted: 10 Mar 2018 at 8:04am
First of all, thanks for the well done 152. Lovely memories to recreate the first solo 20 years ago. Just need to create an FFB profile for my Brunner Yoke (using a 172 profile right now), then it should feel like yesterday :)

I agree with the initial comments regarding Flaps and throttle/pitch relationship, could be improved.

Now, one thing that really disturbs : The reflection of the Strobes in the panel. Nerves pretty quickly. Can't remember having noticed it that much or noticed it at all in the real plane. Is there any way to get rid of that, or could you make that configurable ?

Mike


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mgchristy Quote  Post ReplyReply Direct Link To This Post Posted: 09 Mar 2018 at 7:55pm
First off - excellent plane! Based on my brief first impressions it's definitely worth the price of admission. I really look forward to playing around with it some more. As far as suggestions for future upgrades - perhaps a model with wheel pants?

I agree with detheridge02's point in particular regarding the 'ballooning' effect when lowering the flaps. I did all my initial RL training in 150/152s, although it's been about 25 years since I've last flown one. That does not qualify me as an expert by any means, yet I have strong recollections of a marked nose-up pitching when the first 10-20 degrees of flaps were initially lowered. This plane in FSX seems to exhibit the opposite tendency, with the nose dropping upon initial flap extension. Not a deal-breaker...but just wanted to chime in...

Thanks, and keep up the great work! Looking forward to seeing what other GA creations the Just Flight team has in the works...
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GabethePilot View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GabethePilot Quote  Post ReplyReply Direct Link To This Post Posted: 09 Mar 2018 at 7:12pm
Sounds good. These study sims are all way and good, but they don't half run badly.

O the landing lights work if Dynamic Lighting is disabled in sim ?
..

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Martyn View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Martyn Quote  Post ReplyReply Direct Link To This Post Posted: 09 Mar 2018 at 7:08pm
You should see comparable, if not better performance with the C152 than the PA28s.

We should have a demo available sometime next week.

Thanks
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detheridge02 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote detheridge02 Quote  Post ReplyReply Direct Link To This Post Posted: 09 Mar 2018 at 6:59pm
I had no issues with performance at all, everything was fluid with no stutters at any point.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GabethePilot Quote  Post ReplyReply Direct Link To This Post Posted: 09 Mar 2018 at 6:48pm
Well it's a buy, from me. The Piper 3 stays in the hangar as I NEED lighting in the day, and just don't like the FS9-esque red glow I'm afraid. OCD I guess.

And I need a nice n easy GA for sightseeing.

May I assume framerate performance is not far off default aircraft in P3D ?
..

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jocko Flocko Quote  Post ReplyReply Direct Link To This Post Posted: 09 Mar 2018 at 6:26pm
Compared to the latest *AWESOME* piper series from JF, what is the performance like with this 152? The *only* Just Flight GA plane I ever had issues with in terms of frame-rates was the TB-10/TB-20... 
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