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One Eleven 1.3 strange handling

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Delta558 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Delta558 Quote  Post ReplyReply Direct Link To This Post Posted: 14 Jul 2017 at 9:59am
Yes, but as I alluded to I think the stick-pusher is coded to the stall AoA because it is intended to operate before the actual stall - when you are banked, that AoA will be less at the point of the stall so you could sneak past it. I'd imagine the real thing would account for that.
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jimos87 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote jimos87 Quote  Post ReplyReply Direct Link To This Post Posted: 14 Jul 2017 at 3:47pm
Just an update I've had increase the static thrust and thrust scalar just to be able to take off before I run out of runway but I can't get a good balance lol.  While this means I can manage to take off it also climbs like a rocket, It still needs to reach 180 knots - 200 knots to be able to take off which I think is too high for a small aircraft. I also thought my landing problems were solved by landing at a higher speed but it isn't there is something else going on there because when it starts as much as you pull on the sticks the nose still wont lift up. 
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kevinh View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kevinh Quote  Post ReplyReply Direct Link To This Post Posted: 19 Jul 2017 at 8:13am
Originally posted by Delta558 Delta558 wrote:

Yes, but as I alluded to I think the stick-pusher is coded to the stall AoA because it is intended to operate before the actual stall - when you are banked, that AoA will be less at the point of the stall so you could sneak past it. I'd imagine the real thing would account for that.

AOA is the only thing that matters. Regardless of weight and g load the aircraft stalls when stall AOA is exceeded. The airspeed at which this happens does of course vary with weight and g load.

Hopefully the stick pusher AOA in the sim is a little higher than stall warning AOA so you get some warning before the pusher kicks in.

Kevin
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flugkapitan911 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote flugkapitan911 Quote  Post ReplyReply Direct Link To This Post Posted: 05 Aug 2017 at 12:41pm
Hi all,

Just curious - are the developers looking into all of this?

Cheers,
Scoctt
"Now let's get this thing on the hump - we've got some flyin' to do!" Major Kong from "Dr. Stranglove"
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Delta558 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Delta558 Quote  Post ReplyReply Direct Link To This Post Posted: 05 Aug 2017 at 1:42pm
Yes, we are.
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flugkapitan911 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote flugkapitan911 Quote  Post ReplyReply Direct Link To This Post Posted: 05 Aug 2017 at 2:23pm
Thank you! 

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"Now let's get this thing on the hump - we've got some flyin' to do!" Major Kong from "Dr. Stranglove"
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kevinh View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kevinh Quote  Post ReplyReply Direct Link To This Post Posted: 06 Aug 2017 at 11:01am
If it's any help, I've noticed that the lateral stability problem, where the aircraft rolls back towards zero bank very quickly when wheel input is released, only affects the 500 series version. In the 300 and 400 series there is much less tendency to roll towards zero bank.

Kevin
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ScottecLEMD Quote  Post ReplyReply Direct Link To This Post Posted: 15 Aug 2017 at 9:49am
I have the same handling problems as noted by Kevin.  I find the elevators are almost ineffective whereas the elevator trim is too excessive.  Aircraft also seems reluctant to turn unless flight controls are fully deflected left or right and, upon release the aircraft rolls almost immediately back to level flight.

Tyring to depart usually results in stick shaker activation unless an unusually high ground speed is acheived. 

I am running the latest available download, V1.04 and Prepar3D V4. 

FYI, these problems were not evident in Prepar3D V3

Rgds

Ken
Kenneth Brattey
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Post Options Post Options   Thanks (0) Thanks(0)   Quote IanAbel Quote  Post ReplyReply Direct Link To This Post Posted: 11 hours 20 minutes ago at 2:40am
Same handling issues as Kevin and Ken above.

Latest version i.e. v1.04 and Prepar3Dv4
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