Hawk Tacpack problems |
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Jamz8
Check-In Staff Joined: 23 Jul 2016 Points: 18 |
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Posted: 30 Apr 2017 at 5:17pm |
First of all, thank you just flight for giving us this update for free.
However, I have encountered a number of problems: Switches frequently become unclickable, forcing me to reload the aircraft I cannot get the gunsight to work I don't know how to assign a joystick button to the pickle button The guns aren't firing I am relatively new to Tacpack so some of these problems may seem obvious to some, but not me. Thanks in advance! |
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Rich
Just Flight Staff Joined: 31 Mar 2008 Location: Planet Earth Points: 8543 |
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Hi,
Switches - make sure your VC position hasn't shifted backwards so that you are viewing the cockpit from inside the seat geometry. Gunsight - ensure that power is on, and if it's not showing, try moving your VC eye point down a bit so that you are looking through the HUD Joystick assignments for the pickle and trigger are done in the Tacpack exe that you can launch from the Start menu If the guns aren't firing, try using the auto-arm icon on the icon panel to ensure all the safeties are correctly set. I hope that helps. If not then let me know.
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Jamz8
Check-In Staff Joined: 23 Jul 2016 Points: 18 |
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Thanks, all problems sorted, it was me being a noob! :)
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Jamz8
Check-In Staff Joined: 23 Jul 2016 Points: 18 |
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Actually hold that thought, the switches still keep randomly becoming unclickable, please help!
Thanks
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Rich
Just Flight Staff Joined: 31 Mar 2008 Location: Planet Earth Points: 8543 |
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Hi,
Please try adjusting the seat forward and see if that resolves it.
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Jamz8
Check-In Staff Joined: 23 Jul 2016 Points: 18 |
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Hi, thanks for the reply but it didn't work, the switches would very briefly become clickable but then stop being clickable:(
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HOTZONER
P/UT Joined: 27 Mar 2009 Location: On Your Six! Points: 101 |
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Is there a manual to set up for TacPack drone takedown? I have spawned a drone in single player and closed in to around 0.5Nm behind it.
Using the gunpod, the gun burst open (with the gun sound also)for a split second, then discontinued to work. Also no missiles, or A/G bombs will not release from the rails. I have tried this in both FSX_SE and the boxed version to the same result. |
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HotelZulu
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coopes1963
Check-In Staff Joined: 02 May 2017 Points: 3 |
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I have noticed a few issues on my installation these are as follows Sidewinders will not launch at target even with the correct weapon switch positions.Below is a quote from the manual on weapons arming :
AAM switch – when the Select caption is illuminated green, the Sidewinder circuits are live and the target finding mode is enabled. Ensure that the Select caption is lit and the AAM caption goes out when preparing to use missiles. This differs from your video tutorial no mention of this in the sidewinder video instruction.Is this essential because the AAM caption does not go out, select caption remains illuminated green. Also if i select a mixed ground ordinance load of 2x rocket pods 2x mk83 bombs and the gun pod After using all the rockets and gun ammo i select the switch from RP to the B position continue my run into the target press the pickle to release and the bombs don't drop.The way i got around this was to deselect all weapon systems switches open the icons panel and select the auto arming of the weapon switches.Hotzoner check that you have not got the AAM switched on, the AAM caption should be orange.If it is switched off open the weapons configuration manager deselect and then re-select the weapons you want and then select the auto arming icon. |
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HOTZONER
P/UT Joined: 27 Mar 2009 Location: On Your Six! Points: 101 |
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@ coopes1963 I have successfully dropped the MK-83's from both pylons, however I still cannot launch an aim-9M off the launch rails even when the AAM switch is selected (highlighted green), and have systems live and obtained the growl audio.
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HotelZulu
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