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FSX-SE: Where are traffic BGLs?

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    Posted: 16 Sep 2016 at 4:35pm
Originally posted by RayM RayM wrote:

Yes that is the standard/default T360 AI BGL file.

It has been created from a combination of schedules stored in \Traffic360\TrafficControlCentre\Presets\Data\Schedules\Flight Plans but I cannot tell you which of these they used.
Thank you RayM. Much appreciated!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RayM Quote  Post ReplyReply Direct Link To This Post Posted: 16 Sep 2016 at 4:30pm
Yes that is the standard/default T360 AI BGL file.

It has been created from a combination of schedules stored in \Traffic360\TrafficControlCentre\Presets\Data\Schedules\Flight Plans but I cannot tell you which of these they used.
A long time FSXA and Traffic X user
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Aquilam Quote  Post ReplyReply Direct Link To This Post Posted: 15 Sep 2016 at 6:04pm
I found a file named ai-traffic.bgl (dated 3/17/2013) in P:\SteamLibrary\steamapps\common\FSX\scenery\World\scenery.

Is that the default Traffic 360 BGL?


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Aquilam Quote  Post ReplyReply Direct Link To This Post Posted: 15 Sep 2016 at 6:49am
I recently added Traffic 360 to my FSX Steam Edition installation and I'm very much enjoying the new traffic. Thank you for a great product!

I'd like to create some flight plans/BGLs of my own, but I don't want the new traffic schedules to inadvertently duplicate the default plans that went into effect when I first installed Traffic 360.

QUESTION: Where are those default Traffic 360 files installed? And what are their names? I may want to remove them, if only temporarily.

QUESTION 2: How do I know what's on those default Traffic 360 BGLs? Are they based upon the default settings in the Traffic Control Centre?

Thanks again!
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